Castle Lanes Download

Unit database

Vanguard

Castle: 24,000 HPFortified armor

Buildings

Cost in gold; indented entries are upgrades, priced as the step from the building above.

Units

Vanguard units
UnitHPDamageAttackArmor
GuardShield Bash 130 13–1512.7 dps NormalMelee, range 2.5 Heavy
JuggernautCleave 215 22–2617.1 dps NormalMelee, range 2.5 Divine
Battle MonkCritical Strike 180 12–1417.3 dps ChaosMelee, range 2 Light
ArcherSkyshot 75 12–1410 dps PierceRanged, range 11 Light
ArbalesterPinning Shot 150 32–4018 dps PierceRanged, range 12 Normal
ArcanistChain Lightning 95 23–2915.3 dps MagicRanged, range 10 Unarmored
HeraldBanner aura 150 9–117.7 dps NormalMelee, range 2.4 Normal
HalberdierCleave 110 18–2215.4 dps NormalMelee, range 3 Normal
Shadow BladeCritical Strike · Execute 150 23–2927.4 dps NormalMelee, range 2.4 Light
ShieldbearerWar Stomp 320 9–116.7 dps NormalMelee, range 2 Heavy
Stone SentinelWar Stomp · Aura 430 12–148.7 dps NormalMelee, range 2.2 Heavy
Battle ClericBarrier · Heal 110 13–158.2 dps MagicRanged, range 9 Unarmored
LightbringerBarrier · Heal · Spore Aura 160 14–189.4 dps MagicRanged, range 9.5 Unarmored
Sky HawkDive · flying 120 18–2216.7 dps PierceRanged, range 7 Light
Aether ShardChain Lightning · flying 150 16–2012.9 dps MagicRanged, range 8 Light
BallistaPiercing Bolt 104 57–6914 dps SiegeRanged, range 12.5 Normal
CannoneerSplash 150 63–7716.7 dps SiegeRanged, range 12 Normal

Grove

Castle: 24,000 HPFortified armor

Buildings

Cost in gold; indented entries are upgrades, priced as the step from the building above.

Units

Grove units
UnitHPDamageAttackArmor
Orc BruiserGround Slam 155 14–1812.8 dps NormalMelee, range 2.2 Heavy
Goblin WarlordThorns 275 13–159.3 dps NormalMelee, range 2 Heavy
SpitefangCritical Strike 120 16–2018 dps NormalMelee, range 2.4 Light
Kobold TrapperNet 110 12–1410.8 dps PierceRanged, range 12 Light
Goblin SharpshooterNet · Critical Strike 125 16–2015 dps PierceRanged, range 12.5 Light
Kobold ShamanBanner aura 115 10–126.9 dps MagicRanged, range 8 Unarmored
Thorn WaspSlow · flying 36 7–98.9 dps NormalRanged, range 6 Light
Mire WispBog · flying 95 12–1410.8 dps MagicRanged, range 7 Light
BarkguardSpore Aura 260 13–158.8 dps NormalMelee, range 2 Heavy
Crag BearShield Bash · Aura 360 18–2214.3 dps NormalMelee, range 2.4 Heavy
Mire ShamanBog 95 20–2411.6 dps MagicRanged, range 9.5 Unarmored
Goblin HexerChain Lightning · Aura 110 22–2613.3 dps MagicRanged, range 10 Unarmored
Dire WolfSlow 130 17–2117.3 dps NormalMelee, range 2.6 Normal
Ogre ChieftainRegeneration · Slow 230 14–1813.3 dps NormalMelee, range 2.4 Divine
TuskerShield Bash 265 19–2317.5 dps ChaosMelee, range 2.3 Normal
Treant ColossusRegeneration · Seedfall 290 36–4416.7 dps SiegeMelee, range 3.4 Heavy
Hill OgreSplash 380 50–6215.6 dps SiegeRanged, range 9 Heavy
SaplingExpire 60 8–107.5 dps NormalMelee, range 1.8 Light

Ember

Castle: 24,000 HPFortified armor

Buildings

Cost in gold; indented entries are upgrades, priced as the step from the building above.

Units

Ember units
UnitHPDamageAttackArmor
Skeleton RunnerBerserk 100 12–1413.7 dps NormalMelee, range 2 Light
Magma BruteMagma Slam 240 23–2920 dps ChaosMelee, range 2.4 Heavy
Ash StalkerExecute 100 21–2520.9 dps PierceMelee, range 2.2 Light
Ember CasterIgnite 85 16–2012 dps MagicRanged, range 11 Unarmored
PyromancerFire Breath · Ignite 110 22–2616 dps MagicRanged, range 11 Unarmored
HellhoundBanner aura 140 10–1210 dps NormalMelee, range 2.2 Light
Spark DrakeFire Breath · flying 65 11–1313.3 dps MagicRanged, range 8 Light
Ash DragonFire Breath · flying 175 16–2015 dps MagicRanged, range 8 Normal
Obsidian GuardLifesteal 230 13–1711.1 dps NormalMelee, range 2.4 Heavy
InfernalIgnite 285 20–2415.2 dps ChaosMelee, range 2.6 Divine
Ash WeaverSlow 285 18–2220 dps PierceMelee, range 2.4 Light
HellboltSkyshot 95 15–1913.1 dps PierceRanged, range 11 Light
Abyss SerpentPiercing Bolt · Slow · Skyshot 145 20–2415.7 dps PierceRanged, range 11.5 Normal
Smoke WitchHex of Ash 100 20–2413.8 dps MagicRanged, range 12 Unarmored
Plague WitchHex of Ash · Aura 130 22–2615 dps MagicRanged, range 12 Unarmored
Cinder EngineSplash · Ignite 136 50–6212.4 dps SiegeRanged, range 12 Fortified
Magma BasiliskSplash · Ignite 300 45–5513.9 dps SiegeRanged, range 8 Heavy

Damage table

Damage dealt, by attack type (rows) against armor type (columns).

Light Normal Heavy Fortified Unarmored Divine
Normal 90% 130% 90% 90% 105% 40%
Pierce 130% 100% 70% 35% 115% 40%
Magic 70% 100% 130% 35% 115% 40%
Siege 70% 100% 70% 150% 115% 40%
Chaos 100% 100% 100% 100% 100% 100%