Stone Sentinel
Melee
Normal attack
Heavy armor
- Health
- 430
- Damage
- 12–14
- DPS
- 8.7
- Attack every
- 1.5s
- Range
- 2.2
- Speed
- 2.9
- Bounty
- 4 gold
- Mana
- 60 (+2/s)
- Stuns and slows
- 70% duration
Abilities
- War Stomp 30 mana
24 damage and 1.3s stun around itself
- Aura
Allies within 7 gain +8% armor (auras of one kind do not stack)
Melee: cannot hit flying units unless they are netted.
Matchups
- Its Normal attack deals, by armor
Light90%
Normal130%
Heavy90%
Fortified90%
Unarmored105%
Divine40%
- Its Heavy armor takes, by attack
Normal90%
Pierce70%
Magic130%
Siege70%
Chaos100%
Gold: at least 130%. Red: 70% or less.
Where it comes from
Sentinel Hall 225 gold · every 22s