Treant Colossus
Melee
Siege attack
Heavy armor
- Health
- 290
- Damage
- 36–44
- DPS
- 16.7
- Attack every
- 2.4s
- Range
- 3.4
- Speed
- 2.4
- Bounty
- 5 gold
- Stuns and slows
- 50% duration
Abilities
- Regeneration
Regenerates 3 HP per second
- Seedfall
On death splits into 3 saplings
Melee: cannot hit flying units unless they are netted.
Matchups
- Its Siege attack deals, by armor
Light70%
Normal100%
Heavy70%
Fortified150%
Unarmored115%
Divine40%
- Its Heavy armor takes, by attack
Normal90%
Pierce70%
Magic130%
Siege70%
Chaos100%
Gold: at least 130%. Red: 70% or less.
Where it comes from
Ancient Seed 230 gold · every 41s