Halberd Knight
Melee
Normal attack
Heavy armor5 armour
Heavy knight of the Lance Yard. Charges into the enemy line; the first sweep after the charge cleaves at full strength.
- Health
- 200
- Damage
- 24–30
- DPS
- 20.8
- Attack every
- 1.3s
- Range
- 3
- Speed
- 4.6
- Armour
- 5 −5% attack damage
- Bounty
- 3 gold
Abilities
CleaveEach hit also strikes up to 4 enemies within 6.4 in front for 50% damage
Charge 20s cooldownRushes at an enemy within 12 at x2.2 speed for 3s or until its first hit; every 20s; that hit cleaves for 100% damage
Melee: cannot hit flying units unless they are netted.
Matchups
- Its Normal attack deals, by armor
Light90%
Normal130%
Heavy90%
Fortified90%
Unarmored105%
Divine40%
- Its Heavy armor takes, by attack
Normal90%
Pierce70%
Magic130%
Siege70%
Chaos100%
Gold: at least 130%. Red: 70% or less.
Where it comes from
Lance Yard 185 gold · every 28s